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Playful Poses

Sloan Play Poses

 

These are my final poses incorporating quadrupeds at play.

It’s inspired by this great video I found of two dogs playing but which I now can’t remember the name of. My brain is doing that whole “I might have Alzheimer’s, but at least I don’t have Alzheimer’s” thing. I’ve tried to bribe my brain with chocolate in exchange for the memory of the name but alas, no luck.

Stephanie_Tomoana_sloan03_v01

This is my initial version of the playful poses. The great thing was there wern’t too many changes! Basically the critique was to bring the screen left dog’s head down and push his legs back. With the screen right dog, it was more about adjusting the front legs and finding the right interaction with the other dog.

I’m pretty happy with it! Hooray for satisfaction!

 

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Move it!

Eeeeekkk! Get away from me!

Eeeeekkk! Get away from me!

Yeah, I didn’t know dogs pull carts with weights either. I thought that service was purely limited to horses or that Strongest Man competition but nope, it’s a whole sport called Weight Pulling. The things you learn, right?!

These are my final poses with the rig Sloan that incorporate movement. My first version looked like this:

Stephanie_Tomoana_sloan_movement_v01

 

Critique: (Shying away pose) Dogs don’t draw their front paws under them. That’s a human thing. Dogs put their paws in front of them. So revise those paws and the line of action to curve up.

(Weight pulling) The cords to the cart aren’t making sense visually as to where they’re connecting (due to the fact I left a strap out on the harness). Move the cords up to strenthen the line of action of the body and move the hips up. Tilt up his nose as he looks sad and make that very front paw reach for the ground to add strain.

The result of the changed poses is much better, even if the shying away pose looks quite horsey :D.

Go Get it Boy

4 LEGS!?!?! 2 legs are hard enough! And 4 legs? That’s like…………….*calculates lengthy mathematical equation*…………….*uses CSI science lab technology*……………………………TWICE AS MANY LEGS!!!! HOW CAN WE ANIMATE 4!?!?

If you can tell, I’m just slightly freaking out. Our new rig Sloan is both an exciting and daunting new addition to our curriculum. Exciting – because quadrupeds are still fresh territory for me – and daunting – because last year I tackled a quadruped in our graduate film ‘The Button’ and it was SUPER hard. Like really. Super. Difficult.

Ah well, best stop crying and just rip the band-aid off quickly.

Here are my final poses for Sloan:

Searching for the Loch Ness monster.

Searching for the Loch Ness monster.

– and here are the initial poses:

Reachy reachy!

Reachy reachy!

The main critique for both poses was to revise the leg positions. I think a lot of study has to go into where quads take the weight and how their legs fold. They’ve kind of got a cocertina thing going on, where if you move one section, another should follow.

Hmm, more study is required. To the library!

Batter Up!

Last week’s posing assignment was similar to the first one: creating poses with Stella that show movement.

I was casting around for some cool inspiration and I came up with….baseball!

Damn girl. Throw that.

Damn girl. Throw that.

Swing, batter batter, swing!

Swing, batter batter, swing!

I’m pretty happy with the poses and I’ll post up my sketches for these poses later. For now, here are the before poses and the critiques I received:

Before

Pose 01: Plant the screen right foot and pay attention to the twist and arch in her back.

Pose 02: Lean her back more as she is in the sketch and really twist her upper body. My peers also gave me reference images to help with the angle of the bat. Thanks peers!

On a side note, my cool German friend Al liked my work and he mentioned me on his blog, so I’m gonna do the same and throw a shout out back at him! He has fantastic animations and his blog can be found here:

http://alexdiestel.tumblr.com/

– and his website is here:

http://www.alexdiestel.de/

Danke!

STELLLLLLAAAAAA!!!!

In a previous post, I had talked about how Animation Mentor was rationing out the limbs on characters (rigs) we get to animate. First we only had a ball and tail (Tailor) and then we had a ball and legs (Ballie).

Well guess what the cat dragged in???? That’s right – A TORSO COMPLETE WITH ARMS!

The rig’s name is Stella (hence the Streetcar Named Desire reference) and she’s amazingly flexible with her controls and body manipulation. Our first assignment with her was to create poses expressing ‘Movement’.

Woo! Parkour!

Woo! Parkour!

I chose Parkour references because let’s face it – anything that involves flipping around buildings AND the French language slots right into the ‘cool’ chart (just above Lenny Kravitz and just below walking away from an explosion).

REVIS_stephanie_tomoana_movementpose_01

REVIS_stephanie_tomoana_movementpose_02

Catch ya on the flippity flip!

I think the revised poses turned out pretty well, although the first pose was quite difficult to make appealing while remaining true to the mechanics of anticipating a flip.

AM T2 Initial Movement Poses

These images were what I initially submitted.

Critique (Pose 1): Have her weight thrust more over the front leg, bend the back knee, revise the arms.

Critique (Pose 2): Her eyes should be looking more towards the ground (where she’s going), add some tension to the top foot.

Can’t wait to show you guys the walk that I have going with Stella!