These are my Sloan movement sketches from 2 weeks ago. I had quite a bit of fun researching these poses, partly because I got to laugh at the Corgi Flop over and over again:
– as well as Crufts competitions like Flyball!:
Then last week we had to draw quadrupeds at play.
And I got to watch this amazeballs orangutan roll around:
Ahhh, animation study. Such a hard life :D.
4 LEGS!?!?! 2 legs are hard enough! And 4 legs? That’s like…………….*calculates lengthy mathematical equation*…………….*uses CSI science lab technology*……………………………TWICE AS MANY LEGS!!!! HOW CAN WE ANIMATE 4!?!?
If you can tell, I’m just slightly freaking out. Our new rig Sloan is both an exciting and daunting new addition to our curriculum. Exciting – because quadrupeds are still fresh territory for me – and daunting – because last year I tackled a quadruped in our graduate film ‘The Button’ and it was SUPER hard. Like really. Super. Difficult.
Ah well, best stop crying and just rip the band-aid off quickly.
Here are my final poses for Sloan:
Searching for the Loch Ness monster.
– and here are the initial poses:
The main critique for both poses was to revise the leg positions. I think a lot of study has to go into where quads take the weight and how their legs fold. They’ve kind of got a cocertina thing going on, where if you move one section, another should follow.
Hmm, more study is required. To the library!
We’re onto quadrupeds! Here are some sketches of dogs.
You could say some of them are a bit…………..far-fetched?
AHAHA, AHAHA, anhhhhhhhh………
Last week’s posing assignment was similar to the first one: creating poses with Stella that show movement.
I was casting around for some cool inspiration and I came up with….baseball!
Damn girl. Throw that.
Swing, batter batter, swing!
I’m pretty happy with the poses and I’ll post up my sketches for these poses later. For now, here are the before poses and the critiques I received:
Pose 01: Plant the screen right foot and pay attention to the twist and arch in her back.
Pose 02: Lean her back more as she is in the sketch and really twist her upper body. My peers also gave me reference images to help with the angle of the bat. Thanks peers!
On a side note, my cool German friend Al liked my work and he mentioned me on his blog, so I’m gonna do the same and throw a shout out back at him! He has fantastic animations and his blog can be found here:
– and his website is here:
I’ve been thinking about it for a while now. I’ve realised my website is more bloggy than portfolio website-y, so I would like to create a more professional website with my name as the URL and no posting, and keep this website as more of a blog format. The only problem is that I would need a new name and URL for my blog and I’m kind of stumped/indecisive when it comes to picking a new name.
Going about my normal troubleshooting ways, I Googled “how to name a blog” and got onto SpinXO, a name generator that spits out variations of keywords you type in. Some of the best (and by “best”, I mean “most hilarious”) ones it spit out included:
Genius. It reflects my thug life in the projects as I animate illegal movies (eg. Donald After Dark).
Brilliant. This has nothing to do animation and vfx but EVERYTHING to do with my cannibal cooking adventures.
SERIOUSLY!? In what fields that I entered (steph, vfx, animate, visual) is this solution warranted?! And who (outside of Star Trek fans) ACTUALLY wants a blog that includes “Shat” in the title????
It doesn’t even sound like it’s about “Steph”. Moreso, it’s about the aftermath of someone eating me and passing me through their bowels, whereby my being eaten created enough dilemmas with their health that it warranted a whole blog.
Thank you SpinXO for your hilarious (but failed) attempts at naming my blog. Guess I’ll have to think of a new name the old fashioned way – rip it off a movie.
Here we go……….again…..
Oh yeah, I forgot to say I’m in my third week of Animation Mentor Term 2!
The aim of the class is to use the fundamentals we learnt last term to nail basic body mechanics.
My mentor is Leigh Rens! He’s a really nice animator originally from South Africa (eek! Springboks Rugby team!) currently working in the pre-viz department of the Disney Toons Studio. The awesome thing about his career journey is that he’s pretty much self-taught, and so he can offer some insights to animating that don’t come with having taken a degree.
Some of the assignments this term involve using a dog, which I’m really excited about! Last year for my graduate film, I learnt how difficult dogs are to animate, and so I’m glad I get a chance to learn the basics of quadreped mechanics.
Can’t wait to see how the term pans out!
In a previous post, I had talked about how Animation Mentor was rationing out the limbs on characters (rigs) we get to animate. First we only had a ball and tail (Tailor) and then we had a ball and legs (Ballie).
Well guess what the cat dragged in???? That’s right – A TORSO COMPLETE WITH ARMS!
The rig’s name is Stella (hence the Streetcar Named Desire reference) and she’s amazingly flexible with her controls and body manipulation. Our first assignment with her was to create poses expressing ‘Movement’.
I chose Parkour references because let’s face it – anything that involves flipping around buildings AND the French language slots right into the ‘cool’ chart (just above Lenny Kravitz and just below walking away from an explosion).
Catch ya on the flippity flip!
I think the revised poses turned out pretty well, although the first pose was quite difficult to make appealing while remaining true to the mechanics of anticipating a flip.
These images were what I initially submitted.
Critique (Pose 1): Have her weight thrust more over the front leg, bend the back knee, revise the arms.
Critique (Pose 2): Her eyes should be looking more towards the ground (where she’s going), add some tension to the top foot.
Can’t wait to show you guys the walk that I have going with Stella!