Ball Bounce: Hindsight is 20/20!

Ok, so I lied. I said I would post animations at the end of the term. Then I remembered that when rendering animations, it NEVER goes right the first time. It’s scientific. Here, I wrote an equation:
Rendering (first attempt) = FAIL + try again
So here’s my first second render of the first exercise from Animation Mentor:
Did I blow your mind!? I know I did.
With that exercise, I now have the credentials to make a feature film. Coming this Spring: Ball Bounce – The Movie (in 3D!). I’m trying to get Brad Pitt to make a cameo appearance as the hoop in the background.
But in all seriousness, check out how different it is to my first attempt at a ball bounce in 2010 (password = 1b):
WOAH, that ball must be an Autobot because he was determined to “roll out” of there. And the sudden stop for no reason is juuuuuuusssttt a bit painful.
Ah well, it’s easy to criticise but we all have to start somewhere right? And now that I know that a bouncing ball is like the hips of a character, it suddenly makes the exercise seem more relevant to me 3 years later. It’s also nice to see progression :).
So stay tuned and I’ll keep you all posted with past/present animation comparisons for your entertainment!